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Da come vedo,sta venendo unica questa gamemode. -
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Hai risposto a una discussione di 26 mesi fa. -
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Scusa il ritardo.
Le variabili "new str[78] e pnome[MAX_PLAYER_NAME];" le ho messe in'alto cosi se ti servissero di nuovo.SPOILER (clicca per visualizzare)#include <a_samp>
// Ti consiglio di scrivere le definizioni in cima alla GM.
#define COLOR_BLACK 0x2C2727AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTYELLOW 0x99FF9900
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x990099AA
#define COLOR_BROWN 0x663300AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_DARKBLUE 0x000066AA
new str[78];
new pnome[MAX_PLAYER_NAME];
main()
{
print("\n----------------------------------");
print(" La GM 'idmi.pwn' caricata.");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
GetPlayerName(playerid, pnome, sizeof(pnome));
format(str, sizeof(str), "{F81414}%s {0049FF}(ID:%d) {FFFFFF}è entrato nel server.", pnome, playerid);
SendClientMessageToAll(-1, str);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
// Comandi player
if (strcmp("/vita", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 1000);
SendClientMessage(playerid, COLOR_RED, "[!]HP +1000");
return 1;
}
if (strcmp("/armatura", cmdtext, true, 10) == 0)
{
SetPlayerArmour(playerid, 1000);
SendClientMessage(playerid, COLOR_GREY, "[!]Armatura +1000");
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerArmour(playerid, 0);
SendClientMessage(playerid, COLOR_GREY, "[!]Armatura +1000");
GameTextForPlayer(playerid, "Suicidato", 5000, 2);
return 1;
}
if (strcmp("/armi", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,COLOR_ORANGE, "/tirapugni /golf /manganello /coltello /mazza /pala /stecca /katana /motosega /spray \n /fiori /bastone /granata /molotov /9mm /silenced /desert /shotgun /sawnoff /combat \n /uzi /mp5 /ak47 /m4 /tec9 /rifle /sniper /lanciafiamme /c4 /estintore ");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Non dovrebbe dare più errori.
Se ti serve altro puoi chiedere pure.
P.S:Ti consiglio di guardare le guide di Captive. Introduzione al Pawno,Funzioni Stringhe. -
.SPOILER (clicca per visualizzare)#include <a_samp>
// Ti consiglio di scrivere le definizioni in cima alla GM.
#define COLOR_BLACK 0x2C2727AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTYELLOW 0x99FF9900
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x990099AA
#define COLOR_BROWN 0x663300AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_DARKBLUE 0x000066AA
main()
{
print("\n----------------------------------");
print("La GM 'idmi.pwn' caricata.");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new str[78], pnome[MAX_PLAYER_NAME];
GetPlayerName(playerid, pnome, sizeof(pnome));
format(str, sizeof(str), "{F81414}%s {0049FF}(ID:%d) {FFFFFF}è entrato nel server.", pnome, playerid);
SendClientMessageToAll(-1, str);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
// Comandi player
if(!strcmp("/vita", cmdtext, true))
{
SetPlayerHealth(playerid, 1000);
SendClientMessage(playerid, COLOR_RED, "[!]HP +1000");
return 1;
}
if(!strcmp("/armatura", cmdtext, true))
{
SetPlayerArmour(playerid, 1000);
SendClientMessage(playerid, COLOR_GREY, "[!]Armatura +1000");
return 1;
}
if(!strcmp("/kill", cmdtext, true))
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(playerid, "Suicidato", 5000, 2);
return 1;
}
if(!strcmp("/armi", cmdtext, true))
{
SendClientMessage(playerid,COLOR_ORANGE, "/tirapugni /golf /manganello /coltello /mazza /pala /stecca /katana /motosega /spray \n /fiori /bastone /granata /molotov /9mm /silenced /desert /shotgun /sawnoff /combat \n /uzi /mp5 /ak47 /m4 /tec9 /rifle /sniper /lanciafiamme /c4 /estintore ");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Prova cosi, se ti da errore è perchè mi ritrovo nel pc di mio fra, è non ha pawno.
Cmq gli hp massimi della vita sono 100, hai messo 1000. -
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Ti sarai scordato di chiudere con qualche graffa. Posta lo script sopra queste funzioni o la gamemode.