OnPlayerReload(playerid, weaponid, ammo)

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  1. M0n3y
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    User deleted


    OnPlayerReload / OPR



    Eccovi qui il mio primo include: OnPlayerReload, per usarlo, ofc, dovete includerlo (#include <opr>).

    Piccolo esempio su come si può usare nei server RP:
    CODICE
    public OnPlayerReload(playerid, weaponid, ammo)
    {
           new
               name[MAX_PLAYER_NAME+1],
               string[24+MAX_PLAYER_NAME+1];
           GetPlayerName(playerid, name, sizeof(name));
           format(string, sizeof(string), "%­s ricarica", name);
           SendClientMessage(playerid, 0x9ACD32AA, string);
           return 1;
    }


    Download:
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  2. TrolledOne
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    User deleted


    non male ;) +1
     
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  3. M0n3y
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    User deleted


    Grazie mille ;)
     
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  4. GamesChecco
        +1   -1
     
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    User deleted


    Ottimo include!bravo +1
     
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3 replies since 15/9/2013, 11:18   145 views
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